Autor Thema: STEAM UPDATE!!!  (Gelesen 8545 mal)

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[OPB]Gunnee|UT

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STEAM UPDATE!!!
« am: 02.12.05, 06:25 »
Wer schon seinen Kram abgebaut hat und CSS spielen will kann sich bei Valve jetzt seine Arschkarte abholen:



Counter-Strike: Source Update Available
December 1, 2005, 5:40 pm · Alfred Reynolds
Updates to Counter-Strike: Source have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

New Map

    * Added de_nuke with High Dynamic Range (HDR) lighting



Counter-Strike: Source Enhancements and Bug Fixes

    * The Bomb (C4) can no longer be planted on breakables, movable physics props, or other players
    * Fixed problem where players were not always “grabbing onto” ladders that were approached from above
    * Crouching while traversing a ladder reduces the player’s speed (matches CS 1.6 behavior)
    * Improved door logic to prevent doors from opening into the player using them
    * View-smoothing is now done when going down stairs as well as up
    * Bomb-related sounds play for everyone correctly now (not just the bomb-planter)
    * First-person spectators are blinded and deafened just like the person they are observing
    * Fixed incorrect bullet penetration calculation through concrete+grate materials
    * Fixed changeteam exploit
    * Fixed DX7 early prop fade-out
    * Fixed rare player animation issue while holding grenades
    * Fixed apparent lockup/hang due to the disconnect dialog showing up over the quit menu and hiding it
    * Fixed crash when shooting explosive objects that would result in the shooter’s immediate death
    * Opening the buy menu and equipment menu on the same frame no longer leaves the buy menu in a bad state
    * DEagle no longer always plays deploy animation when starting to spectate its owner
    * Non-localized HintText displays correctly again
    * Added "mp_disable_autokick " so players with rcon access aren't idle-kicked
    * “soundscape_flush” no longer forgets about soundscape entities
    * Exposed VIP player index to plugins/mods



Counter-Strike: Source Bot Changes

    * Several navigation improvements (jumping, ladders, general movement)
    * Various CPU performance optimizations
    * Bots are more attentive to enemy noises now
    * Bots throw their grenades when surprised by an enemy correctly now
    * Bots can open doors when attacking with a knife now
    * Fixed bug preventing CT bots from hiding to guard a bomb defuser
    * Fixed a few issues where bots were trying to plant the bomb in bad places
    * Bots now break breakables they touch while stuck or crouched
    * Fixed bots not knowing if the cs_havana window is shut
    * Adding the “bot_join_delay” ConVar to delay bots joining after a map change



 :crazy:

Offline zakL

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STEAM UPDATE!!!
« Antwort #1 am: 02.12.05, 07:46 »
lol... wie geil.... aber so ist das... naja kann man nichts machen...

*erstmalsteamanschalten*  :D

Offline Hadez

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STEAM UPDATE!!!
« Antwort #2 am: 02.12.05, 08:00 »
HLDS installation up to date
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Offline roMeo

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STEAM UPDATE!!!
« Antwort #3 am: 02.12.05, 09:06 »
... falls noch nicht geschehen, sollten die admins da evt. gleich mal paar steam - udpate ports freischalten und kurze anleitung ins intranet stellen,d amit es zu keinen verzögerungen kommt!!!

Offline Hadez

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STEAM UPDATE!!!
« Antwort #4 am: 02.12.05, 09:46 »
es wird einfach wieder eine geupdatetes steamverzeichnis zur verfügung gestellt - wesentlich effizienter
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